ABOUT
Hi there! My name is Malin, and I'm a Game Design student at Futuregames in Sweden!
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My LOVE for games started very young, when I received "Krakels ABC - Den galna dammsugaren" inside of my Happy Meal back in 1998. But my PASSION for it stem from the fact that they've helped me through very tough times, and even saved my life.
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A big chunk of my life has been spent battling mental illness and, through it all, games have always been there to keep me sane and make mee feel a little bit less alone in the world. That is why I'm a huge advocate for mental health and wellbeing and why I hope to one day be able to participate in creating games with compelling narratives and gameplay that touches and helps people of all backgrounds, just as they have done for me.
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I strongly believe that games have the power to change lives and connect people in ways that other mediums often cannot.
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Let's play two truths and a lie!
1. My all-time favorite game is Dragon Age Origins.
2. I'm ambidextrous.
3. I'm on the autism spectrum.
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Hint: The lie is in bold letters. :)

GAME DESIGN CV
Education
Futuregames, Game Design
Fall, 2023 - Summer, 2025
Previous work
GAME PROJECT 1
16/10/23 - 03/11/23
UNITY
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GAME PROJECT 2
22/01/24 - 16/02/24
UNITY
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GAME PROJECT 3
29/04/24 - 14/06/24
UE5
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GAME PROJECT 4
30/9/24 - 25/10/24
UE5
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COURSE PROJECTS
2023 - 2024
UNITY, UE5, FABELLA
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NEON GIANT
6/1/25 - 31/7/25
UE5
Narrative Designer, Minor administrative duties
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Writing a GDD and various other presentations
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Establishing the narrative
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Quality Assuarance
Sound Designer, Level Designer, SCRUM Master
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Manage daily stand-ups to assure progress and team wellness
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Finding, editing and implementing sounds
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Assisting with level design iterations
Narrative Designer, Assisting level designer
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Creating and implementing dialogues
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Establishing the narrative and plot
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Designing puzzles
Narrative Designer, Assisting level designer
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Establishing a narrative
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Creating cutscenes and dialogue
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Tutorialization
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Creating levels and set dressing
Various Projects
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Rapid prototyping
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Level design
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Quest design
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Narrative design
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Experience with visual scripting and C#
Project Impact
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Assisting with narrative design by implementing dialogue
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Populating the world in a cost-efficient way
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Creating branching storylines
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Organizing, spellchecking and creating documents for various purposes
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Setting up blueprints for NPCs and dialogues in UE5
Hard Skills
Advanced: Unreal Engine, Narrative Design, Level Design, Google Workspace & Office365
Proficient: Blueprints, Content Design, SCRUM, Perforce, Jira, Kanban
Learning: Blender, Niagara, Sequencer, Unity, C# Programming
Soft Skills
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Highly motivated and disciplined
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Adapts easily to new situations
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A happy helper and teamplayer
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Excellent interpersonal skills
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Experience with SCRUM
Hobbies
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Writing flash fiction and short stories
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Drawing and painting
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Reading
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Boardgames
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Written collaborative roleplay
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Watching D&D adventures
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Being hardstuck in league
To download a copy, please click here.